Dimraeth Guide
World

Dimraeth endgame: deeds and tiers

After the Act I story, the endgame is the Guild Hall’s repeatable content: deeds, including boss bounties and dungeons, that unlock harder tiers as you clear them and drop better loot the higher you go. Two achievements track it, for a tiered deed at tier 1 and at tier 3. More story comes with Act II, planned after two race and class updates.

A warm wooden hall interior with bookshelves and a hearth
A wooden hall interior with bookshelves and a hearth.

What the endgame is

“After finishing the end of the Act I story the guild-hall has repeatable dungeons and bosses with special loot drops.”

Mudtek

Everything runs through one repeatable deed system: bosses you can fight again and dungeons you can redo at higher difficulty levels.

Deeds, bounties and tiers

Deeds

Short repeatable quests

Short-form quests you take from the Guild Hall quest board; there are more than ten. They are good for farming XP, and the scouting ones are mostly running between points.

Bounties

Bosses you have beaten

A kind of deed, on the bounties tab of the same board. Each boss you beat in the story is added as one. The boss side is covered on Dimraeth bosses.

Tiers are what make them endgame. Complete a bounty and the next level unlocks; higher tiers drop better loot. Steam tracks the first and third rung:

  1. Cutting Teeth Complete a tiered deed at tier 179.1%
  2. Tier Pusher Push a Tiered Deed to Tier 3 and complete it8.4%

How to push a deed to tier 3

  1. Do the quest that introduces the board first

    Do not accept anything from the Guild Hall board until the story gives you the quest to use it. Accepting early can bug the quest.

  2. Clear a tiered deed at tier 1

    That is Cutting Teeth, and it unlocks the next level.

  3. Clear each new top tier as it unlocks

    Each clear at the highest difficulty available raises the ceiling one notch. Players report level 3 stays locked until you beat the final boss.

  4. Complete it at tier 3

    That is Tier Pusher. If tier 3 waits on the final boss, so does the achievement.

Boss bounties in practice

Players do not all agree on the details below, so treat them as reports from their own games.

Level 3 stays locked until the final boss

If your bounty level stops at 2 with a lock icon on level 3, repeating the level-2 clears will not open it: one player cleared each boss bounty at least five times on Normal and was still locked. Players say you have to kill the final boss to unlock level 3.

A one-game-day cooldown

After a bounty you wait for the game day to finish before you can accept a new one, which one player counts at 20 to 30 real minutes. Sleeping in a tent skips it, but you can only sleep at night; the tent and bed rules are on the Dimraeth Sanctum page. Joining a new online world also works, though one with a high deed level is rare to find.

Tips from a Hard-mode player

This player clears every level 3 boss on Hard. A few points differ from the section above.

  • When bounties open. They say bounties unlock at the Deed board in the Guild after you beat the final boss. Other players clear boss bounties before the final boss, so it may be only the top level that waits on it.
  • Finding the bosses first. You must find and kill each mini-boss before its bounty is available. The one players miss most is Woldroot, the boss players cannot find.
  • A timer on each boss. They report a 3-day timer on bounties for each boss. It may or may not be the same wait as the one-game-day cooldown above.
  • Farm mobs, not bosses. In their view it is usually more efficient to farm the regular and empowered mobs in a high-density pathway during a Deed Level 3 Bounty quest than to kill the bosses themselves.

World difficulty is not the same as a deed tier

There are two separate difficulty settings, and only deed tiers pay better.

World difficulty (e.g. Hard)Deed and bounty tiers
When you set itWhen you create the world; it cannot be changed afterwardsEach time you clear the highest tier available (players report tier 3 also waits on the final boss)
What it changesEnemies hit harder, have more HP and attack fasterHarder versions of the deed
Better rewards?No extra loot or XPBetter loot at higher tiers
Mudtek Developer

“You cannot change a world difficulty after the fact, so somehow the game created a hard world. Maybe there is a bug we haven’t seen.”

Asked whether Hard is just harder mobs, a developer replied:

“He is right this basically is the answer right now :D BUT we do want to try more things it’s just step by step.”

DimraethDev, developer

So play Hard only for the challenge; the whole setting is on Dimraeth difficulty. If you play with friends, the choice is fixed per world, so read Dimraeth co-op before you create one.

How long until you get there

The official FAQ puts the story at about 12-15 hours, with repeatable endgame content after it. Other estimates run longer; they are compared with player timings on what is in Dimraeth Early Access. You do not have to wait for the ending to start: deeds are a good XP farm while you are still leveling.

Gear is the long chase

The tiers pay out equipment: sets, some of which only certain bosses drop, upgraded at the forge. How to farm one set on purpose is on Dimraeth loot. You cannot craft gear yet:

“Equipment crafting is not in the game yet, but it’s something we plan to add later. The intent is for equipment crafting to be an end-game activity for players who want to min-max and fine-tune their builds.”

Phillip, Game Director

Slots, sets and upgrades are on Dimraeth equipment.

After Act I

The level cap is 25 for Act I and rises with each act; what that means for your character is on Dimraeth leveling. The order of the next updates:

“Yes, but roughly it will feature the update schedule of 2 new race/class updates and then the Act II planned story update”

Mudtek

None of the three has a date yet. The full plan is on the Dimraeth roadmap.