Dimraeth beginner guide
Your first hours run from the tutorial in the Lost Caverns to your camp, then Earlwood Village and out into the Wildwood Forest. Pick your world difficulty carefully because it cannot be changed, spend XP at a campfire to level, build a storage chest from the Sanctum’s build menu, and grab waypoints as you go, because teleporting is free.
“a complete starter region (TheLostCaverns through Earlwood Village and into the Wildwood Forest)”
Mudtek
Before you press Start
The first hours, step by step
After a short cutscene you start in the Lost Caverns, a linear tutorial. Choose a movement type (normal or auto sprint), then learn to perfect parry by blocking the moment an attack lands. Your first chest holds Lifebloom gear; equip it. Key bindings and controller options are on Dimraeth controls. If the game throws you back to the title screen during the first cutscene, see Dimraeth bugs and fixes.
The droop comes early; killing it earns Blob Slayer. Basic attacks refill concentration for your spells, so keep swinging between casts.
You can build the Sanctum after the first dungeon. Hold off on disassembling everything in the camp until you have more storage. If you load in unable to walk more than a step from the tent and campfire, teleport to a waypoint.
An icon above someone’s head means a quest, so talk to them. Use the shared chest on the right side of the guild hall for storage until you can make your own. Talking to NPCs builds trust, which unlocks better things and lets them join your town; where that leads is on Dimraeth romance and allies. Do not accept anything from the quest board yet: a quest later sends you to it, and accepting early can bug it out.
XP only raises your level once you spend it. Level up at any campfire, in the world or in town, spending XP to raise your attributes. Each level also gives skill points for the tree. Attribute points may not be refundable, so read Dimraeth leveling and respec before dumping them.
Take this quest out of town and touch every map fragment you pass, picking up waypoints on the way. Stop at the shrines of encumbrance too; they raise how much you can carry. The regions are on the Dimraeth map.
Place chests from the Sanctum build menu, where they have their own tab. A chest needs materials from a workbench, and the workbench needs Pinewood Planks. Look for planks in the Farmland just north of Earlwood Village, mostly in chests and on corpses. Each chest holds only 18 slots, so you will want plenty. The rest of base building is on the Dimraeth Sanctum page.
Grab as many tender berries as you can early to upgrade your health flask charges. Reaching the maximum of seven charges on the starter flask is fairly painless and makes a huge difference. Then salvage unwanted gear at the forge for the gem-like resources that upgrades need. Upgrade a piece to +2 for its first bonus stat. More on Dimraeth equipment.
Glowing spell books in the world teach recipes you craft at the trainers in Earlwood. Between story quests, repeat deeds from the guild hall board; they are a fast way to farm XP. How deeds scale later is on Dimraeth endgame and deeds.
The story continues through the Wildwood. Players report that rescuing a lost child unlocks Befr, whose Sanctum shop sells the attribute reset, and that the child turns up as you progress the Dryad quest line. The search is on finding the lost child in Dimraeth. Bosses you will meet are on Dimraeth bosses.
The main quests, in the order players reach them
There are nine main quests. Below they run from most finished to least, which is the likeliest order you will meet them.
- A New Start Complete The First Steps Quest90.3%
- Help a Lost Elf Complete Time Tardy Scout Quest70%
- Village Hero Complete Village in Crisis Quest54.3%
- Timber! Complete The Corrupted Treant Quest40.9%
- River Crosser Complete The Broken Bridge Quest35.6%
- Blood and Bread Complete Bread and Blood Quest29.6%
- Death of a Tyrant Complete Hoard King's Fall Quest25.5%
- Corrupted Exploration Complete Opening the Throne Path Quest19.9%
- Heavy is the Crown Complete Crown of Thorns Quest14.6%
Maintaining the Defenses, a quest not on that list, could not be turned in until a hotfix, so let Steam update the game. Other known problems are on Dimraeth bugs and fixes. All 37 achievements are on Dimraeth achievements.

Habits that save time
Rest, teleport, sleep
Resting at a campfire fully heals you and refills rechargeable consumables, though enemies respawn. So drink your flasks freely. Teleporting costs nothing. Sleep in your Sanctum tent or bed at night for buffs and bonus XP. Once you have a pet, use it as a pack mule: every pet helps a little with encumbrance. The pets are on Dimraeth pets.
Dying, saving, pausing
You keep your XP when you die, but enemies respawn. The game auto-saves. There is no pause in solo play yet; the team has seen the request.
Detour for the timed dynamic events that pop up while you explore. Even the gambling table in town runs on a timer, and a developer explained why:
“it’s a multiplayer game so don’t want other people at the table stuck waiting on someone else. You can sit out while at the table at any time if you need to read the rules and think about how you want to play.”
Where to go next
Once your first character works, plan the next one with Dimraeth builds and the Dimraeth skill tree page. What the Early Access build includes is on what is in Dimraeth Early Access. The level cap for Act I is 25. If a side quest will not finish or you cannot find its item, check the Dimraeth stuck quests page.