Dimraeth Guide
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Dimraeth difficulty: Hard, and whether you can change it

Difficulty belongs to the world, is set when you create it, and cannot be changed afterwards. Hard makes enemies tougher and, for now, gives nothing back: no extra loot, no extra XP, no achievement. If you want the game to get harder as you get stronger, use deed tiers instead; they pay better loot.

A large antlered creature firing green projectiles through rain at a small figure
A large antlered creature firing green projectiles through rain at a small figure.

The rules in four lines

Chosen when you create a worldEasy, Moderate or Hard
Cannot be changed laterDelete and recreate the world instead
Hard means harder enemiesMore HP, harder hits, faster attacks
No extra loot, XP or achievementHard is for the challenge only

You cannot switch a world’s difficulty

Worlds have occasionally loaded on Hard after being created on Moderate. Mudtek on that case:

Mudtek Developer

“You cannot change a world difficulty after the fact, so somehow the game created a hard world. Maybe there is a bug we haven’t seen.”

Deleting and recreating the world fixed it. Check the difficulty the first time you load a new world, before you put hours into it. Your character is not tied to the world, so a new world does not mean a new character; what carries over is on Dimraeth co-op.

What Hard changes, and what it pays

A forum moderator says that on Hard, enemies hit harder, have more HP and attack faster, with no loot or XP bonus. One player adds there is no achievement for beating the game on Hard (see Dimraeth achievements). A developer agrees that, for now, Hard mainly means harder enemies:

“He is right this basically is the answer right now :D BUT we do want to try more things it’s just step by step.”

DimraethDev, developer

For a sense of scale, one player on Hard reports normal mobs dealing 75 damage, elites around 100 to 150, and bosses taking out more than 75% of your HP.

Which one to pick

Pick Hard if

You want the fight, not the loot

  • You are after challenge alone, knowing it pays no extra loot or XP
  • Your group agrees before the world is made, since the host’s world sets it for everyone
Pick Moderate or Easy if

You are learning the combat

  • Boss fights are not your thing; some players barely manage the first proper boss on Easy
  • You would rather add challenge later through deed tiers, below
  • You are following a creator starter guide recorded on Moderate
  • You keep dying to ordinary wolf packs, which catch many players out; what the packs do is on the Dimraeth enemies page

Parrying, stamina and the rest of what makes a fight easier at any difficulty are on Dimraeth combat, and the bosses you will meet on Dimraeth bosses.

The other difficulty: deed tiers

Deeds from the guild hall board are the endgame: repeatable jobs whose difficulty climbs as you clear each tier, separate from the world setting. Unlike Hard, higher tiers pay better loot, and the Tier Pusher achievement rewards reaching tier 3. How the tiers unlock is on Dimraeth endgame and deeds.