Dimraeth Guide

Unofficial guide · Early Access build

Dimraeth Guide: Classes, Races and What Early Access Really Has

The store page describes the finished game: eight races, six classes, 48 archetypes. The build you can buy has three races (Human, Minotaur, Elf), three classes (Brawler, Mage, Shadow) and a level cap of 25. Here is what is in it, how to get through the first hours, and what to do when something breaks.

Early Access nowLevel cap 25
MudtekWindows1–8 players online8 languages
Dimraeth Cinematic Reveal Mudtek

All nine archetypes in Early Access

Your race and class together make an archetype, and each archetype has its own skill tree and passive. These are the nine in the game now: race by row, class by column. Names marked player list only come from players and may change.

Race by classBrawlerMageShadow
HumanWildstriderSeen in the gameElemental RangerConfirmed by Mudtek · Seen in the gameGloom StalkerNamed by two players
MinotaurHorned VanguardPartly confirmed by MudtekEarthshakerConfirmed by Mudtek · Seen in the gameXwin DreadhornOne player’s list
ElfPhase DuellistNamed by two playersEcho WeaverNamed by two playersNight's WhisperOne player’s list

All nine names appear in one player-compiled list, which writes the Mage class as Magician; the label under each name shows how sure it is.

What is in the game, and what is only planned

Some of what the store promises is already in the game and some is only planned for the full release. Each row says which.

QuestionStatusWhat Mudtek said
Races and classesIn Early AccessThree races (Human, Minotaur, Elf) and three classes (Brawler, Mage, Shadow), so nine combinations.“3 races and classes (Elf, Minotaur and Human) and (Shadow, Mage, and Brawler)”
Eight races, six classes, 48 archetypesFull release targetThe store's roster is the full release goal. Mudtek calls it the intended 1.0 roster.“our intended 1.0 roster of 8+ races and 6 classes”
Level capIn Early AccessLevel 25 is the ceiling for Act I; the cap is meant to rise with each new act.“level 25 is the max level for Act I”
StoryIn Early AccessAct I, told over three chapters.“Our act 1 story which develops over 3 chapters”
EndgameIn Early AccessRepeatable deeds: bosses and dungeons you run again at rising difficulty tiers.“For the end game a repeatable deed system with progressive difficulties”
PetsIn Early AccessNine pets to unlock, each with its own abilities.“9 unique pets with different abilities”
Couch co-opNot in Early AccessOnline co-op for up to eight players works; same-screen co-op does not.“Not for Early Access.”
Next content updatesComing, no dateTwo race and class updates, then the Act II story. The roadmap shows no dates for them.“2 new race/class updates and then the Act II planned story update”

How far owners have got

Steam publishes the share of owners holding each achievement. Read as milestones, they show where the playerbase stands: nearly everyone clears the opening quest, far fewer reach level 10, and very few have seen the end of Act I.

  1. A New Start Complete The First Steps Quest90.3%
  2. Novice Reach Level 557.7%
  3. Village Hero Complete Village in Crisis Quest54.3%
  4. Adept Reach Level 1039.2%
  5. River Crosser Complete The Broken Bridge Quest35.6%
  6. Veteran Reach Level 1528.6%
  7. Long Live the King Defeat the goblin king26.2%
  8. Seasoned Veteran Reach Level 2511.6%

All 37 achievements, with what each one asks, are on Dimraeth achievements.

The skill tree screen: a web of connected nodes, with Available Points 0, Spent Points 8 and a Respec button at the top.
The skill tree screen, showing 8 spent points and a Respec button.

The questions players keep asking

Stuck quests, stamina, storage, spells and whether it is worth buying: the answers players look for most.

Where to go after the Lost Caverns

The first main quests step by step: Learning to Build, the waygate to Earlwood and The Time Tardy Scout.

Stuck, kicked to the menu, or a quest will not finish

Fixes for the camp soft-lock, the title-screen kick and Maintaining the Defenses.

What did the latest hotfix change?

Every bugfix and quest change in the four hotfixes, from private chests to Furious Strike's health cost.

Stutter, lag and slow motion

Why solo play runs heavier than joining a friend, and the settings players use to steady the frame rate.

Out of stamina mid-fight

What stamina and concentration pay for, how each refills, and what a perfect block does.

Where new spells come from

The free spellbook in Earlwood, the trainers who sell more, and the attribute requirements that lock a spell.

Planks, nails and the workbench

The first blueprints, what each station makes, and why eating and drinking matter for your bars.

A side quest will not finish

Heirloom in the Loom, Food Scraps Request, Measure Twice, Bread for Steel and more: what the tracker wants and how to unblock it.

Where is the lost child?

The A First Adventure search on the Earlwood map, the Dryad fight beside the boy, and who you report back to.

Pinewood and Heart Oak planks

Where to find Pinewood Planks before you own a workbench, and where players find Heart Oak later.

Is it on PS5, Xbox or Switch 2?

Why consoles wait for the full release, and what you can play it on today.

Stuck at 59 skill points?

Where each of the ten bounties' bosses spawns, the three world-event bosses, and the alpha wolf that does not count.

Can't find Woldroot, or Bounty Hunter won't unlock

The route to the hidden tenth boss, the one thing that breaks it, and the last skill point players chase.

Wolf packs keep killing you

What the dash attack and the ranged and poison variants do, and how to stop dying to them.

Does this spell scale with Strength or Intelligence?

Which attribute raises which damage, what auto-attacks count as, and where the game tells you.

Out of bag space again

How bag slots grow, what encumbrance is, and how to carry more potions into a fight.

Who is Faustas, Alaric or Rahaner?

The characters the first hours send you to, where they stand and what each one hands you.

Is Hard worth it?

What the difficulty setting changes, when you choose it, and whether it pays better.

Mouse movement, sprint and dash, controller aim

What can be rebound, what cannot, and the controller setting for attacking where you face.

How the skill tree is laid out

Class to the east and west, race to the north and south, and what a point buys.

What to build first

Build plans for each class, with the attribute plan that goes with each.

Storage chests, planks and the Sanctum

Where storage chests are placed, why you run out of planks, and the tent that traps you.

Gear slots, upgrades and sets

Twelve slots, the forge, and why your armor never shows on your character.

How do I farm Gorehorn or Pyreweaver?

The bounty loop for purple gear, where each set drops, and why one set keeps dropping.

Allies and romance

What the store promises for relationships, and what recruiting to the Sanctum does.

Is the dialogue AI-written?

The old AI voice notice, its disappearance, and what is still unanswered.

Is it worth it right now?

What Steam reviewers praise, what makes others refund, and how the two sides split by topic.

Windows on Steam, and only Steam for now

The demo that ran before launch is gone, and why it was taken down is on the Dimraeth demo. The exact unlock time and how long Early Access is expected to last are on Dimraeth release date.

What is Dimraeth?

A pixel-art action RPG set in Mirkea. Fights are about stamina and timing: you read an enemy’s telegraph, then strike, dodge, block or parry, with five spells equipped at once. Between trips you return to your Sanctum to craft, cook and build, and up to 8 players can share a world.

It is the first game from a small studio; who they are is on the Dimraeth developer, and where they answer questions between patches is on the Dimraeth Discord and Reddit.

Developer
Mudtek
Platform
PC (Windows)
Status
Early Access
Co-op
Up to 8, online
Level cap
25
Steam languages
8

Quick answers

How many races and classes are in Dimraeth right now?

Three of each in Early Access: Human, Minotaur and Elf, and Brawler, Mage and Shadow. That makes nine archetypes. The eight races and six classes on the store page are the plan for the full release.

What is the level cap?

Level 25, the cap for Act I. Mudtek has said the cap goes up as new acts are added.

Is Dimraeth multiplayer?

Yes, online co-op for up to eight players, with one player hosting. There is no split screen in Early Access.

Is Dimraeth on PS5, Xbox or Switch?

Not now: it is on Steam for Windows only. The team wants a Switch 2 version, but consoles do not take Early Access games, so it would have to wait for the full release. There is no word yet on PS5 or Xbox.

Is there an endgame?

After Act I, deeds let you replay bosses and dungeons at higher difficulty tiers for better loot.

Talk to the developers

Mudtek reads the Steam forum, the subreddit and Discord, and patches are tested on an opt-in Steam branch before they ship.