Dimraeth developer: Mudtek
Dimraeth is made and published by Mudtek, a small studio for which it is the first game. The game director, Phillip, writes the design blogs, and the art director is Vancris Balanon. On the Steam forum the developers answer as Shindaru, Viakaros, Mudtek and CodexMaster.

The studio
“This being our first game and self-published we’ve learned a lot and at every stage the community has helped us.”
Mudtek. From the Steam announcement: Trailer, EA Content Update, Localisation and much more!
The store’s Early Access notes give size as the reason for Early Access: “As a small studio, the best way to get those systems balanced, the world feeling alive, and the player journey landing right is to put it in your hands as early as possible and tune it together.” How long that is expected to take, and what comes next, is on the Dimraeth roadmap.
The people who sign their posts
“I’m Vancris Balanon, Art Director of Dimraeth.”
Vancris Balanon. From the Steam announcement: Development Update: Building Dimraeth’s Unique Visual Style
Earlwood Village, the town those two blogs are built around, is the first town players reach; where it sits is on the Dimraeth map. The narrative director is not named in any post.
Recognition
Before the demo, Dimraeth won “Most Anticipated Game” at the pitch competition of Gamescom Asia with the Thailand Game Show. Mudtek’s announcement thanked the organisers by name: “this would not be possible without Gamescom Asia, Thailand Game Show, and Agora Gaming Partners”.
Which accounts speak for the studio
Knowing the badge matters, because moderators and helpful players answer a lot of questions too. Only a developer’s reply is the studio’s word.
| Account | Where | Role | What they have answered |
|---|---|---|---|
| Shindaru | Steam forum | Developer | The pinned Early Access FAQ, price, languages, solo play, and the state of the official website. |
| Viakaros | Steam forum | Developer | Technical replies: the hotfix beta branch, VRAM and stutter, Steam Deck performance, console plans. |
| Mudtek | Steam forum | Developer | Short fixes: mouse movement, a multiplayer setting that blocks returning players, world difficulty. |
| CodexMaster | Steam forum | Developer | Combat basics, such as how the concentration bar refills. |
| Wizardmanguy | Steam forum | Moderator, not a developer | Triage: asks for details and passes reports to the team. Their answers are not studio statements. |
| DimraethDev, mudtek | r/dimraeth | Developer accounts | Launch-week bug replies and roster questions on Reddit. |
Many of those developer replies are workarounds, collected on Dimraeth bugs and fixes. Where each channel is, and which ones developers say they monitor, is on the Dimraeth community page.
The official website is behind
A player found the official website listing only Human and Minotaur, Brawler and Magician just before launch. A developer replied:
“Website is out of date. Post EA it’ll get updates it’s just been pretty busy around here.”
The races and classes actually in the Early Access build are on Dimraeth races and Dimraeth classes.